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Blender Agent Studio
A Blender plugin for Codex and Claude Code with specialist skills and a local MCP server for scene modeling, rendering and inspection.
At a glance
- Purpose
- A Blender plugin for Codex and Claude Code with specialist skills and a local MCP server for scene modeling, rendering and inspection.
- Runs in
- Local agent with shell, MCP server
- Operating systems
- Not stated
- Needs
- Runtime: Blender and Bun 1.3.5+; Needs internet: Not stated; Needs accounts or API keys beyond your agent: Not stated
- Files and data
- Reads files: Yes; Writes files: Yes; Sends data to other services: Not stated
- Tool type
- Skill
- Delivery
- From GitHub
- Version
- Latest on the main branch
- Access
- Code on GitHub
- Compatibility
- According to the README, Codex and Claude Code have bundled plugin installers today, and other hosts need compatible skill loading and local execution. It names Blender 5.2 LTS as the tested version and Bun 1.3.5 or newer. Its example for setting BLENDER_EXECUTABLE uses PowerShell.
- External costs
- The README calls the plugin free and open source, and the repository is MIT-licensed. It states no other pricing. Your coding agent or model provider may charge for usage, and the README says the plugin used more reported tokens in its comparisons.
- Permissions
- The skills and the local MCP server act through your coding agent with the access you give it. The README says Blender runs locally to build or inspect saved scenes and describes a local MCP server for inspection, rendering and asset downloads. The README says generated scenes include editable .blend files and Python source, and exported files can be reopened in a fresh Blender process. The README describes texture and HDRI downloads from Poly Haven and browser workflows for Mixamo motion and Pixabay sound effects. The README says the render tool caps resolution, samples and render time. The README tells you to review unfamiliar Blender scripts before running them and points to SECURITY.md.
- Usage terms
- MIT License, as stated in the repository. See its LICENSE file for the exact terms. The README adds that Poly Haven's assets are CC0 and points to a THIRD_PARTY_NOTICES.md file for third-party notices.
Code on GitHub
ifBars/blender-agent-studio
MITFree, open-source Blender AI plugin for the tools you already use. Codex and Claude Code installers, local MCP tools, editable .blend files and Python source.
Topics: 3d agent-plugins agent-skills benchmarking blender blender-ai blender-python claude-code
Public GitHub data fetched · 0 days old
Skill folders in this repository (11)
Folders that contain a SKILL.md file, from GitHub's file list on .
plugins/blender-agent-studio/skills/blender-agent-benchmarkplugins/blender-agent-studio/skills/blender-animation-workflowplugins/blender-agent-studio/skills/blender-art-direction-intakeplugins/blender-agent-studio/skills/blender-asset-validationplugins/blender-agent-studio/skills/blender-character-workflowplugins/blender-agent-studio/skills/blender-iterative-refinementplugins/blender-agent-studio/skills/blender-mcp-integrationplugins/blender-agent-studio/skills/blender-modeling-workflowplugins/blender-agent-studio/skills/blender-procedural-workflowplugins/blender-agent-studio/skills/blender-rendering-workflowplugins/blender-agent-studio/skills/blender-simulation-workflow
What it does
Blender Agent Studio is a Blender plugin for Codex and Claude Code. The README says it gives an agent a workflow for planning, building in local Blender and inspecting results before delivery. The README describes specialist skills and a local MCP server for inspection, rendering and asset downloads.The README lists props, environments, characters, Geometry Nodes, rigging, animation, simulations, camera renders and checks of geometry and exported files as tasks. The README describes CC0 texture and HDRI downloads from Poly Haven and browser handoffs for Mixamo motion and Pixabay sound effects. The README says generated scenes include editable .blend files and Python source. The README disclaims affiliation or endorsement by the Blender Foundation or Poly Haven.
The README gives a walnut desk lamp with warm lighting and two rendered angles as an example request. The README says the agent selects relevant modeling, rendering, animation and other steps for the request. The README also describes inspection and refinement of existing .blend files.
Who it is for
People who use Codex or Claude Code and want an agent to build, render or refine Blender models, animations and scenes on their own machine.Example tasks
Build a walnut desk lamp with warm lighting, render it from two angles, and save the .blend and Python source.Export a game asset as a GLB and check that it imports correctly.
Inspect or refine an existing .blend file.
Render a scene through its own cameras and lighting.
Download CC0 textures or HDRIs from Poly Haven for a scene.